First do all the steps following the online tutorial...
First go to File>Save as a Copy… rename it to “Catch Game”
First, delete forever/glide loop from Flag event.
Now we need to make the fruit start along the top of the screen. Add:
To help you understand why we set Y to 180, look at this tip about the stage size...
So now click on the green Flag and the fruit should be along the top of the screen somewhere…
Make it go down a bit at a time
We need to set the fruit back to the random top position whenever we catch it.
So bowl just has arrow key actions…
For the fruit should have 2 separate Flag actions…
Add the following inside the IF TOUCHING loop, so when you’ve collected the fruit, it disappears and jumps to the top of the screen again.
Before the forever loop for the fruit, add a Set Score action…
Duplicate the apple sprite and go into Costumes – change the fill color with the Paint Bucket
In the code, change score by ‘2’ instead of ‘1’.
New sprite – make it text. Type out text “You Win” with a nice font, and resize so fills canvas.
In the code for this sprite, have it only show when the score reaches ‘10’. And stop everything (no more falling fruit)…