Events

  • Create = what happens on its own, when the instance is created on the screen (ie. when the room loads); player has no control over this
  • Step = constantly checking for a condition to be met
  • Collision = with another object in the game
  • Keyboard = when player pressed (and holds?) a key, ie Space
    • Keypress = only a single press of the key, can't hold it down
  • Mouse = when player uses left/right mouse button
  • Other = other events like the game starting/ending, out of lives, etc.