Platform game

Day 1

BASIC GAME

  • Moving L & R,
  • Jumping & Landing
  • Mushrooms
  • Next Level
  • Pits

Day 2

BASIC GAME: More Motion

Day 3

DESIGN:

  • Room Tiles
  • Block Objects
  • Game Objects
  • Controller
  • Score Panel


Day 4

MONSTERS:

Day 5



Game Overview: In a platform game you look at the scene from the side. 

  • The player can walk on platforms, jump or drop from one platform to the other, use ladders or ropes to get to different places, etc.
  • On the platforms there are objects to collect, enemies to avoid or kill (often either by shooting them or by jumping on top of them), switches that can be pressed to open passages, etc. Also the player normally requires skill to jump over dangerous areas.
  • In some platform games you see the whole level at once, but in most you see only a part around the character. In such a case, finding your way around becomes an additional challenge.

Tips:

Change Sprite: in this game, we don't worry about subimage/speed - the sprites we use in this game don't have subimages

 

Directions are measured in degrees, where 0 degrees is to the right, 90 degrees is straight up, 180 degrees is to the left, 270 degrees is straight down.