In this game the player will collect mushrooms.
Create the mushroom object, giving it a depth of 10.
To give a bit of variation, the mushroom sprite contains 10 different mushrooms sub-images.
Add a new Create event. Set it so when the room loads, it randomly picks which subimage to show for each mushroom object.
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Change Sprite: subimage = "random(10)", speed = 0
In the character object, add a Collision with mushroom event.
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Play Sound (mushroom)
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Set Score: give player 10 points
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Destroy Instance: other (= mushroom)
Add about 6 mushroom objects to your room (on floor & platforms).
When you play the game, you should see different mushroom sprites.
If you collect some of the mushrooms, the score should go up.