Create a new object block with the sprite.
Make it solid and set the parent to "wall".
Go into your person object and add a Collision with block event - add the Comment "do nothing" (this just helps make it work, prevents some other action from automatically happening).
Go into your testing room, add a few block objects (not near any walls)
Test it out - does the person push them in all directions?
Create a new object hole with any sprite from the "holes" folder.
Make it solid and set parent to "wall" (so the person can't go through it).
Go into your block object. Copy the Jump to Position action and paste it below.
Now add Else and then Start and End blocks around it.
Inside the bottom section, add
Now place a few holes in the testing room with walls - one really close to the person so we can quickly check that the person can't go through it. The other that we'll push a block into.
Test it out:
Have your game playing and get it checked ...