Create a new object person with the bear sprite.
Add the <Left> Keyboard event...
Add the following actions:
We need to complete the other direction events. Duplicate the event to create the following events and just change the move action...
Double-click on the Move action and change the arrow/direction.
We also need to make sure the person stops moving properly (if the player is not holding down any keys, or if the player hits a wall).
Duplicate the Collision with wall event...
Set it to <No Key>
So your person looks like this so far. When the player is not tapping an arrow key, the person should stop moving.
Add the person object somewhere in the room.
Now test out your game (F5), making sure the person...
If everything's good, keep going.